Professions

Master a trade

Every player levels the everyday skills. Then you pick one trade, work it by hand, and become the person others come to.

For everyone

Skills

Skills grow from everyday play, and every player levels all of them. Each level brings a small bonus.

Farming · Cooking · Woodcutting
Your choice

One trade

Take up one profession and master it across five levels. Each level opens new recipes, steps and stations.

Arriving with each add-on
Crafting, reforged

Forge it yourself

Every step happens on a block in the world. Right-click to put things on, hold right-click to work. No failed crafts and no timers to wait out.

Iron pickaxe head · Made by you
  1. 1Meltraw iron in a crucible
  2. 2Castpour into a clay mold
  3. 3Hammer8 hits on the anvil
  4. 4Quenchinto the water tub
  5. 5Honehold at the grindstone
Being a specialist

What your trade gives you

Work only you can make

The top tier of each trade is made by its specialists alone, so others come to you for it.

Your name on it

Everything you make shows "Made by" and your name in its tooltip.

Secrets of the trade

Your guide book teaches the basics. The best techniques are learned in play and passed between players.

Nobody is locked out

Vanilla crafting still works for everyone. Professions add to the game; they never take away.

On the way

New trades every week

Professions open in update 1.1 on Nov 28. The first trade, the Smith, arrives with Warborn on Dec 12, with more to come each week after.